Alexandre Harlow, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a robe, a symbol of his god around his neck, and a sai on his belt. His blonde hair has been sun bleached extensively. His brown eyes are passionate and lively.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Engraver
Voice: Can't modulate volume
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
Miles Ashley, Male Human [Permalink]
Personal [hide]
Description: He wears long strands of amethyst and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His blonde hair is matted, messy, and big. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He got into the Beggar business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Beggar like his father before him.
Motivation: He is greedy.
Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Job. Occupation: Beggar
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 1800 sp.
Geoffrey Northcott, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a faded coat and loose pants complete with wide-brimmed hat. He keeps his long black hair kept up in a rat tail. He has gleaming, smiling green eyes.
Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born in the north, but his parents moved at a very young age to the south. As a young adult he joined a group advocating for an improvement in Human conditions. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally; and human compassion
Ideals: Persistence. Flaws: Shy, Racist, Insane. Bonds: Immigrant. Occupation: Bellfounder
Voice: Draws out vowels
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Everburning torch. 5 Acid flasks. 4 Alchemist’s fire.
Ralf Abram, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a simple grey robe with tan stripes complete with hood. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is frequently practicing swordplay.
History: Gifted from a young age, Ralf studied abroad. His father was a soldier and died while he was still young. Ralf was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Immigrant. Occupation: Sailor
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 100 gp.
Kyle Berkeley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his left hand. He keeps his golden hair in a pixie cut. His brown eyes dart from person to person to random spaces in the air.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great joy in being the best Fortune-teller in town.
History: He was born at the edge of vast forest. A gifted student he started as a Mortician, but he got bored and became a Fortune-teller. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: Further expansion of business.
Ideals: Persistence. Bonds: Attractive, In love, Job, Nature. Occupation: Fortune-teller
Voice: Uses sign language
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Gnoll, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold music box (1000 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!