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NPC Generator

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Advanced [show]


John Barlow, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is tall, broad shouldered and powerfully built. His white hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Poor, Adventurer, Military, Job. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

John Barlow, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)17 (+3) 9 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Dayton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'1" and wears dull green sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. His red hair is cut short. His eyes are a pleasant violet.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Kody was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Kody's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Nature, Military. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Kody Dayton, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp. Jasper (80 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Alexandre Hastings, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has a auburn handlebar mustache and slicked back auburn hair. He is very pretty but has cold, dead eyes.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Family, Mentor. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Alexandre Hastings, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Infernal, Abyssal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. Lapis lazuli (16 gp). 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a blue and green handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He wears his auburn hair up in a very large beehive style do. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. Gilbert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has set out to sabotage the competition.

Motivation: He has comitted a past crime that haunts him to this day; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Insane. Bonds: Nature, Job, Criminal record. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 4
Medium (5'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 9 (-1)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 48000 sp. Jasper (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Gomory Alby, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his silver hair in a pixie cut. His gray eyes are slightly larger than normal.

Personality: He can speak with the recently deceased. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west his family was never financially stable. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To share knowledge with the world; and wants to raise his children well

Ideals: Gifted, Logical. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Gomory Alby, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: Cloth of gold vestments (80 gp).


Social Check DCs

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