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Advanced [show]


Theodoric Langdon, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Flaws: Ugly. Bonds: Guardian, Adventurer, Rich, Family. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Theodoric Langdon, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 14 (+2)18 (+4)
Skills Arcana +1, Performance +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 13000 sp. Rhodochrosite (14 gp). Black pearl (800 gp). Black opal (900 gp). Chalcedony (20 gp). 1 Minor magic item.


Social Check DCs


Gerard Preston, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His long silver hair is drawn into a two foot long braid. This blue eyed westerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Sculptor soon after.

Motivation: Further expansion of business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Bonds: Attractive, Job, Nature, Military. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Gerard Preston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Arcana +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Bertram Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull yellow sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His hair is always cut to a buzz. He has blue eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is a font of random trivia from the lore and stories he has discovered

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and to share knowledge with the world

Ideals: Logical, Justice. Flaws: Shy. Bonds: Military, Religious. Occupation: Mason

Voice: Scandinavian accent

Attributes [hide]

Bertram Chatham, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp. Coral (80 gp). Jet (80 gp).


Social Check DCs


Manfred Hastings, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is auburn and very short. His hazel eyes peer out from beneath his broad pastel hat.

Personality: He is business-like. He takes instructions and follows them to the letter. Manfred is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Detective, and he later adopted a second daughter.

Motivation: Doesn't want to be a Detective and was forced into it by his family.

Ideals: Professionalism. Bonds: Attractive, Family, Job. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Hastings, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Medicine +5, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Wymar Holton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his longbow. His chestnut hair is knotted and matted. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Antagonistic, Impulsive, Disease. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Wymar Holton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 sp.


Social Check DCs

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