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NPC Generator

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Advanced [show]


Aldous Easton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a long silver beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is able to make almost anything out of random pieces of junk.

History: He got into the Map Maker business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Bonds: Attractive, Job. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Aldous Easton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His silver hair is cut short. He has a dull look in his green eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Mason business at a young age. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Guardian. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Gerald Staurheim, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Athletics +5, Performance +2
Senses Passive Perception 8
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Manfred Eastoft, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is white, silky, and of moderate length. He has brown eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He inherited the family business which he has now maintained for 2 years.

Motivation: He is unsatisfied with his job; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Manfred Eastoft, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Colton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a blue poncho over his likewise colored trousers and shirt. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He's also a talented Mayor, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Tim Colton, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)15 (+2) 17 (+3)12 (+1)
Skills History +4
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. Red-brown spinel (120 gp).


Social Check DCs


Arnold Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft yellow waves gently in the breeze. His hair is long and white with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. He has blue eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Flaws: Shy, Hedonist. Bonds: Rich, Religious, Enemies. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Arnold Birkenhead, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 12 (+1)5 (-3)
Skills Performance -1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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