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NPC Generator

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Advanced [show]


Trey Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of strength around his neck, and a sai on his belt. He is muscular with a powerful set of arms. His red hair is lengthy and is close to two feet long. His eyes are a pleasant amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Trey has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep

Ideals: Fighting, Disciplined, Logical. Flaws: Disease, Insomniac. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Trey Gladstone, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools.


Social Check DCs


Justin Westcott, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue shirt with thin green vertical stripes and pastel pants. His golden hair, when down, is lengthy. His fierce brown eyes like to dwell on things.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Disciplined. Bonds: Adventurer, Mentor, Slave. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Justin Westcott, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 9 (-1)16 (+3)
Skills Medicine +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Buckler.


Social Check DCs


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a grey cloak and cross-gartered brown stockings. His clothes are grease stained in places. His chestnut hair is kept up in a ponytail inside a top hat. His green eyes are slightly larger than normal.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to loving parents in a slum to the south. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Poor, Immigrant. Occupation: Servant

Voice: Cold and demanding tone

Attributes [hide]

Trym Ramsay, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp.


Social Check DCs


Dustin Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). He wears a deerstalker hat to hide his balding. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Jeweler.

Motivation: Wants to open a new tavern.

Flaws: Addict. Bonds: Job, Family, Poor, Adventurer. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Dustin Walcott, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (300 gp). Old masterpiece painting (700 gp).


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is knotted and matted. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Nature. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Kyle England, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)13 (+1) 18 (+4)13 (+1)
Skills Persuasion +3, Survival +6
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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