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NPC Generator

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Advanced [show]


William Barclay, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a white vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large golden tufts of hair around his ears. His eyes are green.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with writing.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Barrister

Voice: Scratchy, weak

Attributes [hide]

William Barclay, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1100 sp.


Social Check DCs


Patrick Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long brown beard, and similarly colored long hair. His blue eyes peer out from beneath his deerstalker yellow hat.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.

Motivation: Many orcs want him driven away; and he loathes his own lifestyle

Ideals: Pacifist. Flaws: Depressed. Bonds: Enemies, Military, Has a crush. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Dalton, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 15 (+2)10 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Simon Halsey, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. His auburn hair is kept up in a ponytail inside a broad hat. His green eyes peer out from beneath his broad black hat.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Merchant profession.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved out east to avoid the crime he committed. He inherited the family business which he has now maintained for 4 years.

Motivation: To reunite with his old friends; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Optimist. Bonds: Job, Poor, Criminal record, Adventurer. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Simon Halsey, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is typically in his Mason uniform. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He also has developed a complete distrust of the Herbalist profession.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Mason

Voice: Raspy

Attributes [hide]

Dustin Wakefield, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)17 (+3) 13 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Nicholas Deighton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears long strands of ruby and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has dyed his greying red hair a little too much giving a sharp red color. He wears an eyepatch.

Personality: Nicholas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He invites people to come help in his community garden.

History: He served in the navy to pay for his family's outstanding loans. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Rich, Military. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Nicholas Deighton, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)9 (-1) 10 (+0)8 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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