Hubert Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue coat over a brown low-cut shirt, and a deerstalker hat upon his head. He has shaved his head bald. His eyes are likewise amber.
Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. Hubert was born on a far eastern forest where he grew up under the tutelage of his father, an expert Engraver. He has achieved small success as a Engraver.
Motivation: He would like to get married and retire; and wants to open a new tavern
Bonds: Attractive, Adventurer, Immigrant, Job, Has a crush. Occupation: Engraver
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 19000 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Arnold Northcott, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor, and he perpetually has his halberd ready. He has wavy blonde hair. His eyes are gray and catlike.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arnold is combative with any and all who dare try his patience in the slightest.
History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to find somewhere to settle down
Ideals: Fighting, Justice. Flaws: Mundane. Bonds: Poor, Criminal record. Occupation: Glassblower
Voice: German accent
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 800 sp.
Percival Enfield, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is renowned for his bright yellow suits and hats. He has a long red beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in the east to a Doctor, Percival learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has worked as a Doctor like his mother before him.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Ideals: Athletic. Flaws: Hedonist. Bonds: Family, Job, Adventurer. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 10 (+0) | 12 (+1) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 2300 sp. Deep blue spinel (400 gp).
Lance Digby, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey tunic with white highlights, and long red pants that bunch up around his shoes. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To clean up the streets; and obtaining odd cultural human artifacts is his passion
Ideals: Optimist, Entrepeneur. Bonds: Rich, Guardian, Adventurer. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Dustin Ryland, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears bulky green painted plate armor. He sports a long silver beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's repulsed by the PC; and nothing but the best is good enough for him
Ideals: Joker, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Farmer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 6000 cp.
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