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Advanced [show]


Balimaar Lindsey, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears a brown collared shirt and black pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt, and his gloved hand is found clutching a rapier. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: Balimaar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Balimaar was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Job. Occupation: Herbalist

Voice: Jamaican accent

Attributes [hide]

Balimaar Lindsey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Kody Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Barkeep. His golden hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He invites people to come help in his community garden.

History: When he was but 8 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kody took refuge in the old dungeon and found the beat up warhammer and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Passionate, Philantrophist. Bonds: Job, Immigrant, Nature. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Kody Pickering, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)14 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Abyssal, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theobald Ogden, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair is still thick. His fierce violet eyes like to dwell on things.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Adventurer and found it very stressful. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Meet up once more with his childhood friend; and he is terrified, and will act out of fear

Flaws: Hedonist, Disease, Fearful. Bonds: Job, Adventurer. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Theobald Ogden, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Athletics +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His amber eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He takes great joy in being the best Gardener in town.

History: He got into the Gardener business at a young age. After coming to the age of reason, Gilbert took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Gifted. Bonds: Rich, Nature, Job. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Gilbert Hadleigh, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 5 (-3)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Guy Blackwood, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a feathered hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He snorts whenever he laughs or is feeling confident. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in the east, but his parents moved at a very young age to the north. Guy was born on a far eastern plains where he grew up under the tutelage of his father, an expert Fortune-teller. He now spends his time doing works of charity.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Guy Blackwood, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Hematite (5 gp). Aquamarine (400 gp).


Social Check DCs

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