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Advanced [show]


Guy Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is lengthy. He has a dull look in his gray eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a small toy that he constantly fidgets with.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic. Flaws: Shy, Addict. Bonds: Rich, Slave. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Guy Hale, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 cp.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with yellow highlights, and long black pants that bunch up around his shoes. He carries with him a set of quarterstaffs on his belt, each one with a emerald on the hilt. His silver hair is smooth and relatively long. His eyes are likewise blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Wymar was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: Further expansion of business; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Impeccable, Entrepeneur, Gifted. Bonds: Job, Enemies. Occupation: Dyer

Voice: Aggressive tone

Attributes [hide]

Wymar Gracey, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)8 (-1) 12 (+1)9 (-1)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Hubert Landon, Male Human [Permalink]

Personal [hide]

Description: He wears a tan costume with the symbols of strength on his torso, and carries sais. His golden hair is still thick. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He takes great joy in being the best Performer in town.

History: Hubert was born in the north. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Hubert has worked very hard to control his curse. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hubert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Performer

Voice: Speaks like tongue is numb

Attributes [hide]

Hubert Landon, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 14 (+2)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He very much looks the part of a Unemployed, marred by chocolates. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown.

Personality: He is fixated on the number 51. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Unemployed.

Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Job, Rich. Occupation: Unemployed

Voice: Deep voice with rolling R's

Attributes [hide]

Justin Livingstone, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red garnet (160 gp). Blue quartz (13 gp). Carnelian (30 gp).


Social Check DCs


Gomory Byron, Male Human [Permalink]

Personal [hide]

Description: He wears a simple pastel robe with green stripes complete with hood. He is portly but not overly obese. His hair is long and black with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gomory was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Spice Merchant for hire.

Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate, Professionalism, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Gomory Byron, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 6 (-2)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Blue star sapphire (500 gp). Deep blue spinel (800 gp).


Social Check DCs

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