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NPC Generator

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Advanced [show]


Kyle Alby, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight brown one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. He has moderate length silver hair. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Shepherd.

Motivation: Regain custody of his son; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Religious, Job, Family. Occupation: Shepherd

Voice: Relaxed voice

Attributes [hide]

Kyle Alby, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Investigation +5, Religion +5
Senses Passive Perception 9
Languages Common, Gnoll, Giant, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Ramsay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and his gloved hand is found clutching a nunchaku. He has a small bristly mustache and wavy golden hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He enjoys reading and quiet.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and he uses money and sex appeal to get what he needs

Ideals: Joker, Logical. Bonds: Rich, Attractive, Family. Occupation: Painter

Voice: American accent

Attributes [hide]

Drogo Ramsay, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)7 (-2) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Winchester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. His black hair is styled in orderly dreadlocks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Weaver. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a slaver, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Weaver and found it very stressful. He then took over the family business and is one of the better Weaver for hire.

Motivation: He feels that his past leaves him morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Criminal record, Mentor. Occupation: Weaver

Voice: Boston accent

Attributes [hide]

Rolf Winchester, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Diggory Huxley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. His thin eyebrows rest above his beady brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He is harsh and unforgiving.

History: He was born into a rich family. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Diggory's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Diggory and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting, Opinionated. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Courier

Voice: Whispers

Attributes [hide]

Diggory Huxley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Aldous Sheldon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy white hair. His gray eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Aldous has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He would like to get married and retire; and to settle down with his crush

Flaws: Antagonistic, Disease. Bonds: Immigrant, Has a crush. Occupation: Laborer

Voice: Gruff and masculine

Attributes [hide]

Aldous Sheldon, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Finely wrought small gold bracelet (70 gp). Cloth of gold vestments (40 gp).


Social Check DCs

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