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NPC Generator

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Advanced [show]


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears bulky red painted plate armor. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He works hard and plays hard.

History: When he was but 4 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Guardian, Immigrant. Occupation: Stableman

Voice: Speaks through clenched teeth

Attributes [hide]

Ernest Gentry, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Investigation +5
Senses Passive Perception 10
Languages Common, Orc, Druidic, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. Tiger eye turquoise (5 gp). White pearl (110 gp). Red spinel (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Shane Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a brown vest and prefers yellow and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Immigrant. Occupation: Miller

Voice: Relaxed voice

Attributes [hide]

Shane Wallace, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 26000 cp. Aquamarine (400 gp). Azurite (6 gp). Aquamarine (400 gp).


Social Check DCs


Alexandre Blackwood, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing colorful clothing, dressed as a Adventurer. He wears a top hat to hide his balding. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Adventurer job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Optimist, Justice. Bonds: Immigrant, Criminal record, Nature, Job. Occupation: Adventurer

Voice: Slow speaker

Attributes [hide]

Alexandre Blackwood, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)14 (+2) 9 (-1)17 (+3)
Skills Medicine +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Golden yellow topaz (400 gp). Alexandrite (400 gp). Blue quartz (5 gp). Fiery yellow corundum (1200 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Raymond Prescott, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries crossbows. His chestnut hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Justice, Impeccable. Bonds: Rich, Attractive. Occupation: Gardener

Voice: German accent

Attributes [hide]

Raymond Prescott, Male Human Fighter 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)14 (+2) 9 (-1)10 (+0)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Odo Barton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His face is scarred and worn.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. As a young adult he joined a group advocating for an improvement in Human conditions. He then took over the family business and is one of the better Ruler for hire.

Motivation: Wants to have a good time and be beloved; and a strong sense of loyalty to human people

Ideals: Athletic, Optimist. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Odo Barton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)7 (-2) 11 (+0)12 (+1)
Skills History +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs

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