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NPC Generator

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Advanced [show]


Geoffrey Remington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Addict. Bonds: Military, Nature, Slave. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Geoffrey Remington, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 600 sp.


Social Check DCs


Ralf Marley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has red hair. He has blue eyes.

Personality: He has a massive crush on the younger sibling of the Slave Trader who has hired him part-time. He plays an instrument quite well.

History: Gifted from a young age, Ralf studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying sister.

Motivation: He wants to get laid.

Ideals: Athletic, Artistic, Gifted. Flaws: Racist. Bonds: Has a crush. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Ralf Marley, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 9 (-1)16 (+3)
Skills Arcana +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Blue quartz (14 gp). Blue sapphire (600 gp). Deep green spinel (60 gp). Rock crystal (80 gp). 1 Half-Plate.


Social Check DCs


Shane Riley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His auburn hair is smooth and relatively long. He has blue eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Shane took refuge in the ruined castle and found the beat up greatsword and armor he uses now. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down.

Ideals: Fighting. Flaws: Ugly, Selfish, Mundane. Bonds: Nature. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Shane Riley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his chestnut hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. His mother had invested heavily in several trade routes and wanted him to inherit them. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Fighting. Flaws: Secretive. Bonds: Immigrant, Rich, Nature. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Charles Crawford, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 6 (-2)17 (+3)
Skills Investigation +4, Survival +0
Senses Passive Perception 8
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Geoffrey Gresham, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears many layers of old clothing at all times. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Ploughman job and began his own company from there.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Geoffrey Gresham, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)9 (-1) 9 (-1)16 (+3)
Skills Acrobatics +2, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 1 Masterwork studded leather.


Social Check DCs

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