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Advanced [show]


Roland Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of crossbows, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. He has brown eyes and a blue hat with a black feather.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born into a rich family. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Rich. Occupation: Detective

Voice: Low and grunting

Attributes [hide]

Roland Altham, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 15 (+2)18 (+4)
Skills Deception +6, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male tends to wear a grey poncho over his likewise colored trousers and shirt. He is tall, broad shouldered and powerfully built. His hair, while still mostly black, has prominent grey streaks. He has a dull look in his green eyes.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He believes the world needs to unite to get rid of drow once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. At some point he was captured by drow and was tortured. After several years of this he finally managed to escape. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To clean up the streets; and a deep hatred of drow

Bonds: Enemies, Poor, Slave, Guardian. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Richard Hornsby, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills Deception +3, Religion +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Malachite (6 gp). Iolite (40 gp). Moss agate (6 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Simon Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his sai with his veritable burlap sack of a shirt. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Assassin first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Dilettante, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Simon Willoughby, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)15 (+2) 12 (+1)9 (-1)
Skills Deception +1
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Drogo England, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white tunic with blue highlights, and long black pants that bunch up around his shoes. His white hair has been sun bleached extensively. He has amber eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Drogo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's since become an addict/alcoholic.

Motivation: Marry his sister to traveling adventurers; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Hedonist, Addict. Bonds: Poor, Family. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Drogo England, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 14 (+2)9 (-1)
Skills History +2, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His brown hair is unkempt and raggedy. This blue eyed westerner is not easily forgotten.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and human compassion

Ideals: Opinionated, Joker. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Thomas Wordsworth, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)9 (-1) 11 (+0)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 40 pp.


Social Check DCs

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