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NPC Generator

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John Bradley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His long blonde hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: John lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his brother

Ideals: Athletic, Impeccable, Professionalism. Bonds: Family, Adventurer. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

John Bradley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)14 (+2) 11 (+0)6 (-2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Fire opal pendant on a fine gold chain (400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp).


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a black poncho over his likewise colored trousers and shirt. His silver hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Bertram is combative with any and all who dare try his patience in the slightest.

History: Born to a Baker, his father struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: Further expansion of business.

Ideals: Justice. Flaws: Sensitive. Bonds: Poor, Mentor, Job. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Bertram Hadlee, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 9 (-1)9 (-1) 9 (-1)8 (-1)
Skills Acrobatics +6, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +1

Possessions: 18000 cp. Tiger eye turquoise (15 gp). Banded agate (15 gp). Silver pearl (120 gp).


Social Check DCs


Hugh Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His silver hair is matted, messy, and big. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a poor family in the city he treasured whatever gifts he got. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying sister.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Military. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Hugh Bradford, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Bloodstone (20 gp). Rose (20 gp).


Social Check DCs


Nicholas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a white vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his white boots flare out at the collars. Beneath his clothing is a huge mess of scar tissue. His Stetson hat is riddled with cuts and holes. He has several tiny amber earrings on each ear.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is lazy, self-centered, vain, and jealous.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Shy, Selfish. Bonds: Slave, Rich. Occupation: Sellsword

Voice: Old Prospector

Attributes [hide]

Nicholas Winthrop, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gunter Brixton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has done his best to style his silver hair to look like a famous performer. His ears are large.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a forest tribe. Gunter was born on a far northern forest where he grew up under the tutelage of his father, an expert Unemployed. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Ugly, Shy, Mundane. Bonds: Nature, Immigrant. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Gunter Brixton, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Medicine +5, Performance +1
Senses Passive Perception 13
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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