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NPC Generator

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Advanced [show]


Roger Tenley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Banker does. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family Roger was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Roger decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Impulsive, Fearful. Bonds: Job, Criminal record. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Roger Tenley, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 700 gp.


Social Check DCs


Ralf Stanton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His black hair is cut short with large spiked bangs in the front. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Addict, Disease. Occupation: Servant

Voice: Middle-eastern accent

Attributes [hide]

Ralf Stanton, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1900 sp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Masterwork Musical instrument.


Social Check DCs


William Barlow, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is chestnut and curly. He is very pretty but has cold, dead eyes.

Personality: Cocky and sure of himself, he believes he is the best Butcher born in the past three hundred years. He is frequently practicing swordplay.

History: William was born the youngest of three triplets. He worked as a nervous Butcher and found it very stressful. By chance he met his brother recently and the two have been together since.

Motivation: Regain custody of his daughter; and balancing his hectic life and new butcher responsibilities is difficult

Bonds: Poor, Attractive, Job, Military, Family. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

William Barlow, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)15 (+2) 17 (+3)15 (+2)
Skills Deception +4, History +4
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Reynard Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple white robe with brown stripes complete with hood. His red hair is singed and shortened. His otherwise smooth face is marked with small tiny scars.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.

History: Reynard was born the youngest of three triplets. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well

Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Military, Family. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Reynard Winterbourne, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)14 (+2) 15 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. Lapis lazuli (8 gp). 1 Minor magic item.


Social Check DCs


Adam Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. His brown hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He can't help but pocket interesting objects he comes across

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Adam grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Adam. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his absent father; and a deep hatred of giants

Bonds: Enemies, Criminal record, Rich, Adventurer, Family. Occupation: Animal Trainer

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Eastaughffe, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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