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NPC Generator

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Advanced [show]


Norman Tatum, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large yellow mantle and cape that has been intricately interwoven into his white robe. His brown hair is lengthy. His eyes are hazel and he is always smoking a pipe.

Personality: He is happy with his job as a Fortune-teller. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: Born to a Ruler, his father struggled to pay the bills. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He has drifted from career to career and currently works as a Fortune-teller.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Ugly, Selfish. Bonds: Poor, Job, Slave. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Norman Tatum, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)13 (+1) 10 (+0)14 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he has a large violet mantle and cape that has been intricately interwoven into his tan robe. He wears his auburn hair up. This violet eyed easterner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the east. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: He comes from a rich eastern family. His mother was a mechanic, and taught him how to fix just about anything. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist, Persistence. Bonds: Rich, Adventurer. Occupation: Servant

Voice: Italian accent

Attributes [hide]

Bertram Gentry, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)18 (+4)
Skills Arcana +1, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: Amber (40 gp). Coral (40 gp). Iolite (40 gp). 1 Minor magic item.


Social Check DCs


John Roscoe, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black costume with the symbols of death on his torso, and a wedding ring on his left hand. He has styled his silver hair well, parting it to the left. His green eyes peer out from beneath his small black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: John was born with his mother's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Impulsive. Bonds: In love, Job, Attractive. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

John Roscoe, Male Human Fighter 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)11 (+0) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Hematite (4 gp). Star ruby (1500 gp). Deep green spinel (110 gp).


Social Check DCs


Godfrey Leighton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull white iron scale mail, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a small bristly mustache and wavy red hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. In his 17th year, his parents were killed by a gnolls raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Ugly. Bonds: Enemies, Poor, Adventurer. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Godfrey Leighton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)12 (+1) 12 (+1)11 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 700 sp. Star rose quartz (70 gp). Jade (70 gp). Bloodstone (70 gp).


Social Check DCs


Dustin Tewksbury, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Scottish accent

Attributes [hide]

Dustin Tewksbury, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 11 (+0)16 (+3)
Skills Nature +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 35000 sp.


Social Check DCs

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