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NPC Generator

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Advanced [show]


Clerebold Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally well dressed albeit a few years behind the times. His brown hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of dire rats once and for all.

History: Sold as a small child to a wizard, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of dire rats.

Flaws: Racist. Bonds: Attractive, Immigrant, Enemies, Mentor. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Clerebold Morley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 15 (+2)13 (+1)
Skills Athletics +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Everard Ashton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a black suit, violet shirt, and white tie. His chestnut hair is thinning but still full. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He was born in the south. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Jeweler.

Motivation: Expand his business.

Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Everard Ashton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Persuasion +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Spaulding, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he has the majority of his body covered in plate. His silver hair is still thick. He has violet eyes.

Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Trey reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Slave, Military. Occupation: Barkeep

Voice: Strong lisp

Attributes [hide]

Trey Spaulding, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Breastplate. 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


Gerard Cotton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His red hair is long and unkept. His thin eyebrows rest above his beady gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His family was turned out during the war. He and his family wandered north to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He wants revenge against illithids; and many illithids want him driven away

Ideals: Opinionated. Flaws: Ugly, Disease, PTSD. Bonds: Enemies. Occupation: Farmer

Voice: Hissing voice

Attributes [hide]

Gerard Cotton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Thomas Livingstone, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy white pantaloons and a brown scarf. His white hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Thomas is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east, but his parents moved at a very young age to the west. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Flaws: Insomniac. Bonds: Adventurer, Family, Immigrant. Occupation: Stylist

Voice: Smooth and feminine

Attributes [hide]

Thomas Livingstone, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills History +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs

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