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NPC Generator

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Advanced [show]


Roger Carlisle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a lot of dark rich colors, with gold accents. His blonde hair is kept up in a ponytail inside a broad hat. His half smiles and amber eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Roger grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Attractive, Immigrant, Adventurer. Occupation: Doctor

Voice: Raspy

Attributes [hide]

Roger Carlisle, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Trey Ryland, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has the majority of his body covered in plate. His golden hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Forgetful. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Trey Ryland, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Silver holy symbol. 1 Healer’s kit. 1 Silk rope.


Social Check DCs


Dean Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He wears a colorful flower in his golden hair. He has a dull look in his violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: Marry his sister to traveling adventurers.

Ideals: Athletic, Gifted. Flaws: Terse. Bonds: Attractive. Occupation: Roofer

Voice: Mousy voice

Attributes [hide]

Dean Winterbourne, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Theobald Nibley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 4 years.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Flaws: Antagonistic. Bonds: Adventurer, Poor, Job, Enemies. Occupation: Fortune-teller

Voice: Rolls R's

Attributes [hide]

Theobald Nibley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)12 (+1) 9 (-1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Anselm Chatham, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'4" and dresses in grey turtlenecks beneath a brown coat with black slacks. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Forgetful. Bonds: Military, Nature. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Anselm Chatham, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 6000 sp.


Social Check DCs

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