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NPC Generator

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Advanced [show]


Arnold Hornsby, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. His long brown hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Being a Doctor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Criminal record, Adventurer. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Hornsby, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)16 (+3) 14 (+2)12 (+1)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Giant, Gnome, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Langley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has done his best to style his golden hair to look like a famous performer. He has gleaming, smiling gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gomory hails from a village terrorized by goblins. He was taken from his home at a very young age. He left for the east, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and someone believes him a fraud

Bonds: Poor, Immigrant, Religious, Slave, Enemies. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Gomory Langley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Clerebold Sydney, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a robe, a symbol of strength around his neck, and a lance on his belt. His skin is also unnaturally pale. His hair is short and silver. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. His druidic abilities were realized during a raid on his village. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Clerebold Sydney, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)17 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 3000 cp. 1 Masterwork studded leather. 1 Breastplate.


Social Check DCs


Hunter Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His white hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His father had invested heavily in several trade routes and wanted him to inherit them. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Insomniac, Impulsive. Bonds: Attractive, Adventurer, Rich. Occupation: Brewer

Voice: Speaks with a cold

Attributes [hide]

Hunter Tewksbury, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)14 (+2) 16 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Miles Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. His hair is black, silky, and of moderate length. He wears a mask on his face.

Personality: He will rave to anyone who will listen. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Immigrant. Occupation: Baker

Voice: Sighs a lot, exhausted

Attributes [hide]

Miles Hallewell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)9 (-1) 14 (+2)14 (+2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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