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Advanced [show]


Manfred Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is long and unkept. He wears a mask on his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and an old rival family wants him found

Flaws: Ugly, Mundane, Depressed. Bonds: Poor, Family. Occupation: Dilettante

Voice: Raspy

Attributes [hide]

Manfred Warwick, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)18 (+4) 14 (+2)7 (-2)
Skills Animal Handling +4, Intimidation +0
Senses Passive Perception 12
Languages Common, Sylvan, Gnoll, Druidic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Crowbar.


Social Check DCs


Aldous Oakes, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He wears his chestnut hair down. He is baby faced.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Around other people he will do his best to conceal his emotions and appear jolly.

History: Aldous hails from a village terrorized by brigands. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by brigands. Aldous was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away; and to pay off his debts

Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Enemies, Nature, Debt. Occupation: Shipwright

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Oakes, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 16 (+3)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Ralf Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports black clothing, slightly heavier than average wear. His moppish brown hair is in a traditional bowl cut. His blue eyes dart from person to person.

Personality: A skeptical and narcissistic man, Ralf's first love is himself. His second love is also himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Herbalist business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He then took over the family business and is one of the better Herbalist for hire.

Motivation: Regain custody of his daughter.

Ideals: Impeccable. Bonds: Family, Job, Religious. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Ralf Cromwell, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Peter Dayton, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of his god around his neck, and a trident on his belt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He always tries to repair and not replace. It was this mentality that drove him into the Barkeep business.

History: Peter was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting, Disciplined, Persistence. Bonds: Rich, Attractive. Occupation: Barkeep

Voice: Boston accent

Attributes [hide]

Peter Dayton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +6
Senses Passive Perception 11
Languages Common, Draconic, Halfling, Goblin, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Kelsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white cloak and cross-gartered black stockings. His auburn hair is thinning but still full. He has several tiny jet earrings on each ear.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He married young, but lost his spouse to illithids. He struck the Mayor job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Flaws: Depressed, Addict. Bonds: Rich, Enemies, Job. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Gunter Kelsey, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs

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