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NPC Generator

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Advanced [show]


Lance Hartford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is dressed in an above average manner. He is an epitome of beauty. He has done his best to style his brown hair to look like a famous performer. His eyes, though not visible through his cowl, are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Lance enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Criminal record, Job. Occupation: Detective

Voice: Rolls R's

Attributes [hide]

Lance Hartford, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Miles Easton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses like a well dressed Unemployed does. His skin is also unnaturally pale. His black hair is kept up in a ponytail inside a top hat. His green eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has drifted from career to career and currently works as a Unemployed.

Motivation: Money/treasure; and to be a shoemaker again

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Job, Rich. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Miles Easton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)5 (-3) 15 (+2)16 (+3)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Geoffrey Tyndall, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with black lining and desert motifs. His blonde hair is cut short. His skin is flawless and his gray eyes scan people very quickly.

Personality: Geoffrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Geoffrey was raised in a hard working conservative environment. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Job. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Geoffrey Tyndall, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Religion +4, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 3 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears an entirely white suit with blue socks and a vest with buckled shoes, he is not a threatening figure. He sports a flattop hair cut. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Nature. Occupation: Baker

Voice: Sounds elderly

Attributes [hide]

Trym Garfield, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 9 (-1)8 (-1)
Skills Acrobatics +4, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1

Possessions: 400 gp. Blue quartz (16 gp). Iolite (80 gp). Tourmaline (160 gp). 3 Antitoxin. 4 Holy water.


Social Check DCs


Charles Kimberly, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a red and brown handkerchief worn on his left side. He has a chestnut handlebar mustache and slicked back chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is very quiet and rarely speaks above a whisper. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Antagonistic. Bonds: Immigrant, Slave, Nature, Enemies. Occupation: Beggar

Voice: Sensual and smooth

Attributes [hide]

Charles Kimberly, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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