Balimaar Wesley, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his golden hair down. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is witty, but his monotone delivery comes off as unnerving He is able to fit into much smaller and tighter spaces than normal.
History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Balimaar was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers
Ideals: Joker, Gifted. Bonds: Attractive, Military, Job, Family. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp. 1 Masterwork studded leather. 1 Banded mail.
William Reid, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a fancy yellow suit, he is not a threatening figure. He wears a feathered hat to cover his moderate length chestnut hair. His hazel eyes have a joyful gleam in them most of the time.
Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: To reunite with his old friends; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Sellsword
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 5000 cp.
Alexandre Tyndall, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing the road beaten gear of a warrior and is in decent physical shape. He has a silver handlebar mustache and slicked back silver hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in a small village he learned the ways of the warrior from his mother. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Fighting, Joker. Flaws: Addict. Bonds: Nature, Criminal record. Occupation: Merchant
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Solomon Heiser, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a brown collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a auburn handlebar mustache and slicked back auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His relatives are trying to arrange a marriage; and he's attracted to the pc
Ideals: Gifted. Flaws: Hedonist. Bonds: Rich, Has a crush, Family. Occupation: Bricklayer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 3200 sp.
Trey Clayden, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. He keeps his long golden hair kept up in a rat tail. He wears crescent spectacles with a black brim.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his mother.
History: He was born a particularly ugly child, much to the horror of his parents. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been a successful dealer in antiques buying low and selling high.
Motivation: Many dire rats want him driven away; and a deep hatred of dire rats
Ideals: Entrepeneur. Flaws: Impulsive, Ugly. Bonds: In love, Enemies. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 6 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 13000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
