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NPC Generator

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Advanced [show]


Trey Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a falchion on his belt. He carries a battered nunchaku and tarnished falchion as well. His head has been shaved. His eyes are a pleasant brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Crown-heir soon after.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Trey Reid, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Giant
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Charles Windsor, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a warhammer. His white hair is unkempt and raggedy. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. Charles was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Interpreter. He left for the east, certain he would find work there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Poor, Adventurer, Immigrant. Occupation: Interpreter

Voice: Sensual and smooth

Attributes [hide]

Charles Windsor, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Diggory Colby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan coat over a black low-cut shirt, and a feathered hat upon his head. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Religious, Mentor. Occupation: Barrister

Voice: French accent

Attributes [hide]

Diggory Colby, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Masterwork studded leather. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown shirt with thin grey vertical stripes and black pants. He wears his white hair down. His eyes are a pleasant gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sage. He hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Terse. Bonds: Poor, Attractive. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Frederick England, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)16 (+3) 15 (+2)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Odo Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and has a large grey mantle and cape that has been intricately interwoven into his black robe. He wears his black hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.

History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He feels threatened by others; and to prove his worth to the world

Flaws: Racist, Impulsive, Mundane, Antagonistic, Fearful. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Westbrook, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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