Theobald Hampton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears bulky yellow painted plate armor. He has wavy golden hair. He is baby faced.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Theobald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Theobald's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Theobald and his spouse have recently divorced.
Motivation: He has a crush on the local Roofer; and he would like to get married and retire
Flaws: Antagonistic, Hedonist. Bonds: Mentor, Has a crush. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 43000 sp. Alexandrite (900 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Justin Ansley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'10" has a big stupid grin on his face most of the time. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Justice. Flaws: Forgetful. Bonds: Immigrant, Job, Family. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Chalcedony (80 gp). Blue star sapphire (1100 gp). 1 Minor magic item.
Bernard Clayton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His hair is always cut to a buzz. His violet eyes dart from person to person to random spaces in the air.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with his god.
History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Human people.
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Religious, Adventurer. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Chrysoberyl (130 gp). 1 Minor magic item.
Guy Ramsey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is dressed in an above average manner, and a wedding ring on his right hand. He has done his best to style his black hair to look like a famous performer. He has a tattooed face.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.
History: The child of northern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Shipwright. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult.
Flaws: Hedonist. Bonds: Attractive, In love, Job, Immigrant. Occupation: Shipwright
Voice: Scratchy, weak
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +5
Possessions: Just what you see.
Everard Hornsby, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a blue collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has wavy chestnut hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. A freak accident while working with his Herbalist mother left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Hedonist, Disease. Bonds: Attractive, Adventurer. Occupation: Bellfounder
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. White pearl (50 gp). Fiery yellow corundum (500 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
