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NPC Generator

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Advanced [show]


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is renowned for his bright black suits and hats. He is tall, broad shouldered and powerfully built. His blonde hair is thinning but still full. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. His job bores him to no end. He has decided to make it more interesting.

History: Frederick was raised in a hard working conservative environment. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Racist. Bonds: Adventurer, Criminal record, Job, Slave. Occupation: Architect

Voice: French accent

Attributes [hide]

Frederick Dumph, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Heward Rayden, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. His red hair is thinning but still full. His eyes are likewise brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Heward took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Heward Rayden, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Hourglass.


Social Check DCs


Gilbert Shelly, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has always had a great fascination with Human culture. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. Being a Server kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is compelled to act according to his religious beliefs; and wants to work out more often

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Attractive, Religious. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Gilbert Shelly, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 13 (+1)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. Pink pearl (60 gp).


Social Check DCs


Jocelyn Wallace, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he sports brown clothing, slightly heavier than average wear. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a pair of adventurers, Jocelyn grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac; and obtaining odd cultural human artifacts is his passion

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Criminal record. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Jocelyn Wallace, Male Human Fighter 4
Medium (6'0") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)4 (-3) 15 (+2)5 (-3)
Skills Animal Handling +4, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 60 pp. Black velvet mask with numerous citrines (150 gp). 1 Minor magic item.


Social Check DCs


Guy Weld, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, black, dusty cloak. His red hair is singed and shortened. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the north. He was an apprentice working in his father's forge. He struck the Architect job and began his own company from there.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and doesn't want to be a architect and was forced into it by his family

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Guy Weld, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)15 (+2) 14 (+2)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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