Roland Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He wears brown trousers with pastel and white striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is overprotective of those who hire his services. He has a small toy that he constantly fidgets with.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Roland has worked very hard to control his curse. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister
Flaws: Addict, Disease. Bonds: Attractive, Guardian, Family. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 200 gp.
Anselm Abram, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has wavy red hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Entrepeneur, Artistic. Flaws: Shy, Racist. Bonds: In love. Occupation: Blacksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 600 gp.
Jocelyn Hartford, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He has a red handlebar mustache and slicked back red hair. His amber eyes are passionate and lively.
Personality: He dislikes all the random violence that takes place in the west. He is afraid of women and trembles around them
History: He was born a particularly ugly child, much to the horror of his parents. Jocelyn was born on a far western plains where he grew up under the tutelage of his father, an expert Tailor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Retire the richest man in the west.
Ideals: Entrepeneur, Pacifist. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. Red garnet (50 gp). Rhodochrosite (7 gp). Violet garnet (900 gp).
Gilbert Westcott, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears silk and lounges about seductively. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: His mother raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Flaws: Antagonistic, Shy. Bonds: Attractive, Nature, Military. Occupation: Weaver
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. 4 Acid flasks. 4 Antitoxin. 1 Everburning torch.
Kody Anderton, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his halberd. His hair is blonde and curly. His eyes are amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He served in the navy to pay for his family's outstanding loans. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture
Ideals: Disciplined. Flaws: Insane. Bonds: Criminal record. Occupation: Assassin
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 18 (+4) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
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