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Advanced [show]


Odo Langston, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly black, has prominent grey streaks. He has several tiny aquamarine earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also is a firm believer in the manly ideal.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He is searching for what he claims is his rightful reward.

Motivation: Wants to have a good time and be beloved; and he desires power and/or immortality

Ideals: Optimist. Flaws: Impulsive, PTSD. Bonds: Immigrant, Rich, Adventurer. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Odo Langston, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 8 (-1)14 (+2) 9 (-1)14 (+2)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Auran
Attacks Melee -1 / 1d10-3, Ranged +0 / 1d10-2, Grapple -2

Possessions: 60 pp.


Social Check DCs


Patrick Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. He carries with him a set of monstrous two handed axes on his belt, each one with a amber on the hilt. He keeps his long black hair kept up in a rat tail. His face is scarred and worn.

Personality: Patrick is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Patrick hails from a village terrorized by gnolls. In his 12th year, his parents were killed by a gnolls raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of gnolls; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed, Fearful. Bonds: Enemies. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Patrick Gracey, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)7 (-2) 7 (-2)9 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 1000 sp. Rhodochrosite (16 gp). Sardonyx (30 gp). Jet (140 gp).


Social Check DCs


Manfred Hadley, Male Human [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His blonde hair is still thick. His violet unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: He feels threatened by others; and to get a good night's sleep

Ideals: Opinionated, Gifted. Flaws: Disease, Insomniac, Fearful. Occupation: Fletcher

Voice: Speaks fast with a slight lisp

Attributes [hide]

Manfred Hadley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 13 (+1)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Goblin, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Everburning torch. 3 Holy water. 4 Thunderstones.


Social Check DCs


Arnold Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his tan robe and has his shield always slung over his shoulder. His brown hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is lazy and tries to find solutions quickly.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Arnold took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Disciplined, Gifted. Flaws: Lazy. Bonds: Immigrant, Adventurer. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Arnold Ridley, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 5 (-3)8 (-1) 9 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Justin Stratford, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting brown shirt and pants. His hair is blonde and very short. His hazel eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Antagonistic. Bonds: Religious. Occupation: Carter

Voice: Pirate accent

Attributes [hide]

Justin Stratford, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)15 (+2) 12 (+1)7 (-2)
Skills Deception +0, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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