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NPC Generator

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Advanced [show]


Diggory Sutherland, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His skin is fair and his fingers are delicate and long. He sports a long red beard, and similarly colored long hair. His blue eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of southern immigrants he idolized his mother. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Ideals: Joker. Flaws: Disease. Bonds: Immigrant, Rich, Adventurer. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Diggory Sutherland, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)11 (+0) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 37000 sp.


Social Check DCs


Manfred Emsworth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His silver hair is matted, messy, and big. His gray eyes dart from person to person to random spaces in the air.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Manfred was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Actor for hire.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Actor

Voice: Low and grunting

Attributes [hide]

Manfred Emsworth, Male Human Fighter 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)7 (-2)
Skills Sleight of Hand +4, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerard Morton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is kept up in a ponytail inside a top hat. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Merchant but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur, Athletic, Disciplined, Pacifist, Gifted. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Gerard Morton, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. A silver and pearl hairclip (50 gp).


Social Check DCs


Cory Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His white hair is cut short. He has a tattooed face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born at the edge of vast island. He worked as a nervous Fisher and found it very stressful. He then took over the family business and is one of the better Fisher for hire.

Motivation: To be a Map Maker again.

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Nature, Job. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Cory Dryden, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 11 (+0)7 (-2)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gilbert Richie, Male Human [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries a battered mace and tarnished greataxe as well. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels threatened by others; and human compassion

Ideals: Fighting, Persistence. Flaws: Fearful, Mundane, Racist. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Gilbert Richie, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 5 (-3)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 7
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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