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NPC Generator

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Advanced [show]


Jocelyn Clinton, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. With a patchy white beard and wild white hair. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily eccentric. He is frequently practicing swordplay.

History: Gifted from a young age, Jocelyn studied abroad. After coming to the age of reason, Jocelyn took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his son

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Military, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Jocelyn Clinton, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)8 (-1) 15 (+2)11 (+0)
Skills Athletics +1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 20 pp.


Social Check DCs


Nicholas Kendall, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan armored body suit, with a simple white line shooting up and back down. His hair, while still mostly blonde, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Nicholas took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Criminal record. Occupation: Detective

Voice: Old Prospector

Attributes [hide]

Nicholas Kendall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerard Burton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'4", this man wears a brown coat over a tan low-cut shirt, and a Stetson hat upon his head. He sports a long brown beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Gerard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To find somewhere to settle down; and he is content

Flaws: Mundane. Bonds: Attractive, Criminal record, Poor, Nature. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Gerard Burton, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)12 (+1) 15 (+2)9 (-1)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 17000 sp. A necklace of small pink pearls (1000 gp). Silver comb with moonstones (500 gp).


Social Check DCs


Ralf Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a long white beard, and similarly colored long hair. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Ralf studied abroad. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: He loathes his own lifestyle; and meet up once more with his childhood friend

Ideals: Gifted, Athletic. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Ralf Cotton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 20000 sp.


Social Check DCs


Trey Fawcett, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his halberd. He is tall, broad shouldered and powerfully built. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His half smiles and violet eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Trey will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Impeccable. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Trey Fawcett, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Undercommon, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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