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Advanced [show]


Frederick Leighton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt, he is not a threatening figure. He has styled his chestnut hair well, parting it to the left. His thin eyebrows rest above his beady hazel eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He receives visions of the future at random moments

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is greedy; and money/treasure

Ideals: Gifted, Logical. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Ruler

Voice: Shortens vowels

Attributes [hide]

Frederick Leighton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Thunderstones. 4 Acid flasks. 3 Alchemist’s fire.


Social Check DCs


Manfred Clive, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly red, has prominent grey streaks. He is baby faced.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Manfred took refuge in the large cave and found the beat up sai and armor he uses now. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Manfred Clive, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)10 (+0) 17 (+3)16 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Robert Hampton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He keeps his white hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich northern family. A freak accident while working with his Unemployed father left him crippled. He then took over the family business and is one of the better Mortician for hire.

Motivation: To be a Unemployed again.

Flaws: Ugly, Impulsive, Disease. Bonds: Job, Rich. Occupation: Mortician

Voice: Mumbles to self between sentences

Attributes [hide]

Robert Hampton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his monstrous two handed axe ready. His white hair is matted, messy, and big. He has brown eyes and a white hat with a grey feather.

Personality: He is calm most of the time but flees social interaction. He also has developed a complete distrust of the Interpreter profession.

History: Gerald was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Seamstress for the past few years.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Seamstress

Voice: Spits words with contempt

Attributes [hide]

Gerald Tindall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)7 (-2) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Henry Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'4" and dresses well, typically a more casual-formal manner. His long black hair reaches down to his waist. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: A powerful necromancer made him what he is. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Ideals: Optimist, Persistence. Bonds: Attractive, Mentor, Family. Occupation: Detective

Voice: Scandinavian accent

Attributes [hide]

Henry Eastaughffe, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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