Thomas Darlington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a weathered and beat up set of banded mail beneath an oversized black coat, marred by beers. His tied-back hair is chestnut. His eyes are green and he is always smoking a pipe.
Personality: He is business-like. He takes instructions and follows them to the letter. He does not believe in violence as a means to an end. He is a dedicated Shepherd but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers
Ideals: Professionalism, Pacifist, Fighting. Flaws: Ugly. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 7 (-2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Giant, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Thomas Langley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a grey poncho over his likewise colored trousers and shirt. He keeps his red hair in a flapper bob. He is baby faced.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A powerful necromancer made him what he is. He worked as a nervous Mayor and found it very stressful. He has drifted from career to career and currently works as a Mayor.
Motivation: Sabotage a competitor; and to end his boredom
Flaws: Mundane. Bonds: Job, Criminal record, Mentor. Occupation: Mayor
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +1
Possessions: 400 gp. Malachite (8 gp). Pink pearl (100 gp).
Justin Kirby, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He has a large white mantle and cape that has been intricately interwoven into his green robe. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is afraid of women and trembles around them
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He worked as a nervous Fisher and found it very stressful. He ran away from his former home and has been making his living as a Fisher for the past few years.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Insane, Shy, Disease. Bonds: Job, Rich. Occupation: Fisher
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. 3 Holy water. 2 Antitoxin. 3 Smokesticks.
Geoffrey Colby, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray and beady.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Geoffrey has worked very hard to control his curse. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record. Occupation: Cartwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 100 gp. Blue quartz (10 gp). 1 Minor magic item. 1 Minor magic item.
Kody Windsor, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His hair is blonde and curly. His eyes, though not visible through his cowl, are blue.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Sold as a small child to a slaver, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Mentor, Criminal record. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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