Trym Allerton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a long, tan, dusty cloak. His hair is short and chestnut. He has brown eyes and a tan hat with a brown feather.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Shoemaker and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wishes to resurrect an old love; and his relatives are trying to arrange a marriage
Ideals: Opinionated. Flaws: Disease. Bonds: In love, Job, Family. Occupation: Shoemaker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 400 gp. Hematite (15 gp). Chrysoberyl (150 gp).
William Ryland, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears bulky violet painted plate armor, and his gloved hand is found clutching a pickaxe. He is bald on top and has large red tufts of hair around his ears. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born in the east to a Shipwright, William learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and to prove his worth to the world
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Job, Slave. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1800 sp.
Randal Lester, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Shipwright does. With a patchy brown beard and wild brown hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Randal was born in the north. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has achieved small success as a Shipwright.
Motivation: He is compelled to act according to his religious beliefs; and he is unsatisfied with his job
Ideals: Gifted, Persistence. Flaws: Secretive. Bonds: Job, Religious. Occupation: Shipwright
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp.
Norman Law, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He sports a long silver beard, and similarly colored long hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Norman has worked very hard to control his curse. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day.
Flaws: Addict, Disease, Insomniac. Bonds: Attractive, Criminal record. Occupation: Marshal
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Banded agate (11 gp).
Percival Westcott, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He has the majority of his body covered in plate. He has a small bristly mustache and wavy blonde hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Joker, Artistic. Bonds: Military. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 9 (-1) | 11 (+0) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1200 sp.
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