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Advanced [show]


William Clare, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a long, green, dusty cloak. His chestnut hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Server. He turns his eye from what people do, preferring to live and let live. He is afraid of women and trembles around them

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. William was born on a far northern plains where he grew up under the tutelage of his mother, an expert Server. He then took over the family business and is one of the better Server for hire.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Immigrant, Family. Occupation: Server

Voice: Timid voice

Attributes [hide]

William Clare, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)16 (+3) 10 (+0)10 (+0)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


William Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He is bristling with hidden weapons, mostly bastard swords and scimitars. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, William would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Fortune-teller kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He wants nothing more than to rejoin the army; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Criminal record, Military. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

William Tewksbury, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 10
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Onyx (70 gp). Freshwater pearl (14 gp). Black pearl (800 gp).


Social Check DCs


Balimaar Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses well, wearing green shirts, loose pants, and blazers most of the time. He has wavy red hair. He has amber eyes and a green hat with a black feather.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Athletic, Fighting. Bonds: Attractive, Enemies, Adventurer. Occupation: Stableman

Voice: German accent

Attributes [hide]

Balimaar Yeardley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Deep blue spinel (200 gp). Moss agate (15 gp).


Social Check DCs


Frederick Southey, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a yellow shirt with thin red vertical stripes and grey pants. His skin is also unnaturally pale. His white hair is unkempt and raggedy. His violet eyes peer out from beneath his wide-brimmed yellow hat.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions.

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Frederick Southey, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 4000 sp. 1 Darkwood Buckler.


Social Check DCs


Roland Melancon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Philantrophist, Artistic, Gifted. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Roland Melancon, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: Just what you see.


Social Check DCs

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