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Advanced [show]


Balimaar Westcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and very much looks the part of a Locksmith. His hair is greying and his face has many wrinkles. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: Balimaar was raised in a hard working conservative environment. He worked as a nervous Locksmith and found it very stressful. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Addict, Impulsive. Bonds: Job, Adventurer. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Balimaar Westcott, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Heward Richie, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His blonde hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He does not trust anyone and sleeps with one eye open.

History: He was born in the north, but his parents moved at a very young age to the south. Like his mother and his brother before him, after school he went straight into learning to become a Stylist. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Artistic. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Stylist

Voice: Hissing voice

Attributes [hide]

Heward Richie, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)16 (+3) 11 (+0)17 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Abyssal, Goblin, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). 1 Chain shirt.


Social Check DCs


Diggory Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His hair is long and black with streaks of auburn, and is pulled back with small red clips. His beard is auburn, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. He takes great joy in being the best Bellfounder in town.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up work as a Bellfounder and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Immigrant, Job, Poor. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Diggory Bradley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)3 (-4)
Skills Investigation +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Red spinel (60 gp). Coral (60 gp). White pearl (60 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Peter Appleton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and white workpants. His shirt is grey, and he wears a heavy white leather apron most of the time. His moppish silver hair is in a traditional bowl cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He likes to make people angry or surprised. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Peter took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Peter and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Peter Appleton, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 14 (+2)6 (-2)
Skills Persuasion +0, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3100 sp. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Simon Branson, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. He has a small bristly mustache and wavy brown hair. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a criminal king-pin and mafia family He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Criminal record, Rich. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Simon Branson, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)12 (+1) 9 (-1)15 (+2)
Skills History +3, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 9000 cp. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs

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