Lance Graham, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and very much looks the part of a Carpenter. His right hand appears badly burned and disfigured. His silver hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.
History: Born in the north to a Carpenter, Lance learned a great deal about his father's area of expertise. His childhood dream was to be a Miner, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and to be a miner again
Ideals: Pacifist. Flaws: Ugly. Bonds: Job. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 32000 sp. 1 Minor magic item.
Hunter Thackeray, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His skin is fair and his fingers are delicate and long. He has a long golden beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Sailor, but he got bored and became a Actor. He has worked as a Actor like his mother before him.
Motivation: Money/treasure; and expand his business
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Attractive, Mentor, Job. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Goblin, Druidic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Conrad Langston, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. He has no hair. His violet unseeing eyes seem to look past you.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a minor phobia of water and hates getting wet.
History: He was born at the edge of vast plains. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: He wants to meet his childhood hero; and he is terrified, and will act out of fear
Flaws: Ugly, Disease, Shy, Fearful. Bonds: Nature, Adventurer. Occupation: Baker
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 70 pp.
Peter Burton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing the road beaten gear of a warrior. His blonde hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He is able to fit into much smaller and tighter spaces than normal.
History: The child of a Engraver, who enjoyed hunting, Peter was taken on many hunting expeditions. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.
Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Soapmaker
Voice: Indian accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 5000 cp.
Henry Perry, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear brown pants and tee shirts. His golden hair is cut short with large spiked bangs in the front. His gray eyes are passionate and lively.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north to a Tanner, Henry learned a great deal about his mother's area of expertise. A gifted student he started as a Cartwright, but he got bored and became a Tanner. He now owns his own business.
Motivation: To be a Cartwright again.
Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Job, Family. Occupation: Tanner
Voice: Irish accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 7 (-2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!
