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Norman York, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. His chestnut hair is smooth and relatively long. His eyes are likewise gray.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Animals are drawn to him, and he is able to talk to them.

History: Norman was born in the east. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and he has money and likes to spend it

Ideals: Gifted, Persistence. Flaws: Greedy. Bonds: Rich, Adventurer. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Norman York, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 14 (+2)10 (+0)
Skills Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 12000 cp. Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs


Kody Graham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears loose pants and a collared shirt complete with sweater beneath his coat. His golden hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: Gifted from a young age, Kody studied abroad. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To settle down with his crush; and he has money and likes to spend it

Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Attractive. Occupation: Adventurer

Voice: Thin and wheezing

Attributes [hide]

Kody Graham, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)12 (+1) 7 (-2)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Manfred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Manfred. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To find somewhere to settle down; and he feels that his past leaves him morally obligated to help

Flaws: Shy, Hedonist, Mundane. Bonds: Rich, Criminal record. Occupation: Body Guard

Voice: Booming voice

Attributes [hide]

Manfred Yeardley, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)17 (+3) 13 (+1)14 (+2)
Skills Athletics +2, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Undercommon, Terran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 100 gp. Golden yellow topaz (500 gp).


Social Check DCs


Manfred Reed, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man prefers to wear violet pants and tee shirts. His hair is cut close to his head. His eyes are a pleasant brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: When he was but 3 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Justice. Flaws: Forgetful. Bonds: Immigrant, Poor, Has a crush. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Manfred Reed, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden yellow topaz (700 gp). Zircon (70 gp). Rose (70 gp).


Social Check DCs


Lance Graeme, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, blue shirt, and yellow tie, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. With a patchy golden beard and wild golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Flaws: Ugly, Fearful. Bonds: Job, Nature, Rich. Occupation: Beggar

Voice: Draws out vowels

Attributes [hide]

Lance Graeme, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 500 gp.


Social Check DCs

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