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NPC Generator

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Advanced [show]


Wymar Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. With a patchy silver beard and wild silver hair. His hazel unseeing eyes seem to look past you.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur, Fighting. Flaws: Disease, Mundane. Bonds: Poor. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Shelley, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Gerard Walcott, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He is bald on top and has large auburn tufts of hair around his ears. He is baby faced.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Detective, who enjoyed hunting, Gerard was taken on many hunting expeditions. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Ugly, Secretive. Bonds: Religious, Nature. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Gerard Walcott, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky red painted plate armor and is in decent physical shape. He has styled his silver hair well, parting it to the left. His hazel eyes lackadaisically let the world flow into them.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Bricklayer.

Motivation: He would like to get married and retire; and obtaining odd cultural human artifacts is his passion

Bonds: Job, Has a crush, Adventurer, Poor, Criminal record. Occupation: Bricklayer

Voice: Ums and uhs a lot

Attributes [hide]

Miles Van Es, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 13 (+1)14 (+2)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Don Hale, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His silver hair is long and unkept. His ears are large.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Don was born the youngest of three triplets. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. Due to his spouse's obsession with being a Bowyer they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.

Motivation: An old rival family wants him found; and sabotage a competitor

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Job. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Don Hale, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 19000 cp.


Social Check DCs


Geoffrey Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. His hair is short and white. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily eccentric. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born in the south to a Armorer, Geoffrey learned a great deal about his mother's area of expertise. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Flaws: Insane, Ugly. Bonds: Enemies, Job. Occupation: Armorer

Voice: Strong lisp

Attributes [hide]

Geoffrey Tindall, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 12
Languages Common, Draconic, Druidic
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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