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NPC Generator

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Advanced [show]


Arnold Merton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple black robe with green stripes complete with hood. He has no hair. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. Arnold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Flaws: Ugly, Antagonistic, Hedonist. Bonds: Poor. Occupation: Bounty Hunter

Voice: Rolls R's

Attributes [hide]

Arnold Merton, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


John Beckwith, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue leather gloves, a blue jacket, and tight pants. He has styled his auburn hair well, parting it to the right. His eyes are hazel.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the east. A gifted student he started as a Navigator, but he got bored and became a Herbalist. He has achieved small success as a Herbalist.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Disciplined, Logical, Athletic. Bonds: Immigrant, Job. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

John Beckwith, Male Human Fighter 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 10 (+0)8 (-1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Guy Clare, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He has done his best to style his chestnut hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Job, Military, Rich. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Clare, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)7 (-2) 18 (+4)10 (+0)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Chad Staurheim, Male Human [Permalink]

Personal [hide]

Description: This man sports tan clothing, slightly heavier than average wear, and sports empty pouches on his belt. With bright black hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 8 years old his parents immigrated from the west. He worked as a nervous Fortune-teller and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Impulsive, Shy. Bonds: Immigrant, Job, Family. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Chad Staurheim, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)8 (-1) 9 (-1)6 (-2)
Skills Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Rich purple corundum (1000 gp). Malachite (5 gp). Rhodochrosite (5 gp). Alexandrite (500 gp).


Social Check DCs


Aldous Staurheim, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears tight fighting clothing, which leaves very little to the imagination. He wears his hair in dreadlocks. His eyes are hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He plays an instrument quite well.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his poetry dream.

Motivation: He is greedy.

Ideals: Fighting, Optimist, Artistic. Bonds: Rich. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Aldous Staurheim, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)11 (+0) 11 (+0)12 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1 Small steel mirror. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs

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