Randal Tickle, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his long golden hair kept up in a rat tail. He has a tattooed face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Randal was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Doctor.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a doctor and was forced into it by his family
Ideals: Entrepeneur, Athletic, Joker. Bonds: Job, Family. Occupation: Doctor
Voice: Slow speaker
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
Richard Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a simple black robe with green stripes complete with hood. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has done his best to style his blonde hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He plays an instrument quite well.
History: Richard was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new masseuse responsibilities is difficult
Ideals: Passionate, Artistic, Fighting. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Smoky quartz (20 gp). White pearl (40 gp). Chalcedony (20 gp). White pearl (40 gp).
Adam Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has a long red beard with little hanging trinkets. His eyes are likewise brown.
Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He got into the Cartwright business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Cartwright. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and balancing his hectic life and new cartwright responsibilities is difficult
Ideals: Extrovert, Optimist. Bonds: Job, Nature, Rich. Occupation: Cartwright
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Aquamarine (200 gp). Pink pearl (120 gp).
Conrad Barney, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'2". He prefers to wear red pants and tee shirts. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Gifted from a young age, Conrad studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: A need for knowledge about a nearby landmark; and further expansion of business
Ideals: Disciplined, Gifted. Bonds: Job, Adventurer. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 13 (+1) | 18 (+4) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Celestial, Halfling, Auran
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2
Possessions: 600 gp. 3 Acid flasks. 4 Alchemist’s fire. 3 Thunderstones. 4 Alchemist’s fire.
Wymar Everleigh, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely black suit with green socks and a vest with buckled shoes, and he perpetually has his ceremonial dagger ready. His hair is greying and his face has many wrinkles. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Painter and was forced into it by his family; and to unite with his sister
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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