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NPC Generator

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Advanced [show]


Percival Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born the only child of a wealthy merchant. He dropped out of school before completing his studies. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to share knowledge with the world

Ideals: Gifted, Fighting, Entrepeneur, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Percival Hayden, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills History +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnoll, Elven
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Holy water. 1 Smokesticks. 1 Tanglefoot bags.


Social Check DCs


Norman Ramsey, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is renowned for his bright grey suits and hats. He wears his hair in dreadlocks. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Always inclined to offer people food he seems plenty friendly. He misses his home and complains about the freezing weather, even in summer.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the south, certain he would find work there.

Motivation: To clean up the streets; and to protect his home

Ideals: Philantrophist, Gifted, Entrepeneur. Bonds: Immigrant, Guardian. Occupation: Detective

Voice: Speaks with a cold

Attributes [hide]

Norman Ramsey, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)16 (+3) 11 (+0)6 (-2)
Skills Athletics +3, Intimidation +0
Senses Passive Perception 10
Languages Common, Gnoll, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +0

Possessions: 200 gp.


Social Check DCs


John Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of maces, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. His fierce hazel eyes like to dwell on things.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He pushes his goals aggressively. He is also a coward if confronted.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Poor, Adventurer. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

John Yorke, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 20 pp.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears black leather gloves, a black jacket, and tight pants. He wears a top hat to cover his moderate length white hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Antagonistic, Fearful. Bonds: Poor, Nature, Adventurer. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Anselm Anderton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Persuasion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Guy Brixton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, grey cloak. His moppish blonde hair is in a traditional bowl cut. His ears are large.

Personality: He is extraordinarily eccentric. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Rich, Job, Family. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Guy Brixton, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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