Solomon Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a slight overbite and is overall scrawny. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.
History: Solomon hails from a village terrorized by orcs. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against orcs; and retire the richest man in the east
Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 5 (-3) | 14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged -1 / 1d10-3, Grapple -2
Possessions: 15000 sp. 3 Tanglefoot bags. 2 Alchemist’s fire. 2 Alchemist’s fire.
Chad Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a perfectly clean shirt and pair of pants. He has blonde hair. He tend to wears goggles to shield his eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Athletic, Impeccable. Flaws: Sensitive. Bonds: Attractive, Religious, Slave. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 7 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
Drogo Wakefield, Male Human [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his father.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the east
Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 30 pp. 1 Minor magic item.
Raymond Snape, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case, and is pretty ugly. His golden hair has been sun bleached extensively. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Raymond's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Servant
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 300 gp.
Raymond Bradford, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a grey shirt with thin green vertical stripes and brown pants. He wears his brown hair down. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He got into the Banker business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Sculptor, but doesn't like to broadcast it.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Philantrophist. Bonds: Has a crush, Job, Family, Adventurer. Occupation: Banker
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!