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Advanced [show]


Justin Hartford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. He has moderate length auburn hair. He has gleaming, smiling green eyes.

Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not trust anyone and sleeps with one eye open.

History: He was born at the edge of vast desert. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He was granted divine powers by his dying brother.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Insomniac. Bonds: Rich, Nature, Family. Occupation: Locksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Hartford, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)16 (+3) 17 (+3)17 (+3)
Skills Athletics +2, Stealth +2
Senses Passive Perception 13
Languages Common, Terran, Aquan, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He is bald on top and has large golden tufts of hair around his ears. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. He was taken from his home at a very young age. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural human artifacts is his passion

Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Slave, Immigrant, Poor. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Coombs, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +1, History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: Silver chalice with lapis lazuli gems (70 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs


Hunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long chestnut hair kept up in a rat tail. This amber eyed northerner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. A freak accident while working with his Apothecary father left him crippled. During his travels, Hunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Depressed, Disease, Fearful. Bonds: Adventurer. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Hunter Fawcett, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2700 sp. 1 Hourglass. 1 Silver holy symbol.


Social Check DCs


Adelard Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is generally shirtless and showing off his tattooed chest. He has a hunchback. He wears a small hat to cover his moderate length silver hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is extraordinarily eccentric. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Someone believes him a fraud; and he desires power and/or immortality

Flaws: Ugly, Insane, Fearful, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Miner

Voice: Speaks with a cold

Attributes [hide]

Adelard Bradshaw, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 9 (-1)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: White pearl (110 gp). Bloodstone (80 gp). 1 Masterwork Artisan’s tools.


Social Check DCs


Henry Yorke, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of shortspears, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is chestnut. His gray eyes peer out from beneath his small red hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: Henry was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Henry's homeland. Henry decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions.

Ideals: Fighting, Joker. Bonds: Religious, Attractive, Immigrant. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Henry Yorke, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs

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