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NPC Generator

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Advanced [show]


Ralf Royston, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Tanner does. His golden hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Tanner but believes his peers are too gung-ho.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Ralf was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Ralf's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Tanner for the past few years.

Motivation: To be a Performer again.

Ideals: Pacifist. Flaws: Insomniac, Antagonistic. Bonds: Job, Slave. Occupation: Tanner

Voice: Cold and demanding tone

Attributes [hide]

Ralf Royston, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 17 (+3)10 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnoll, Goblin, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gunter Mori, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a brown suit. His chestnut hair is braided into rings. His eyes are a pleasant blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gunter's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Slave. Occupation: Banker

Voice: Prounounces S like Z

Attributes [hide]

Gunter Mori, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. Citrine (80 gp). Citrine (80 gp). Jet (130 gp). 1 Half-Plate.


Social Check DCs


Richard Badger, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man prefers to wear grey pants and tee shirts. He has a brown handlebar mustache and slicked back brown hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Performer, Richard learned a great deal about his father's area of expertise. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Fearful. Bonds: Job, Nature. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Richard Badger, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Druidic, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2900 sp. Sard (20 gp).


Social Check DCs


Gilbert Snowdon, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a long, tan cloak. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and his spouse's relatives view him with great suspicion

Ideals: Disciplined. Flaws: Ugly, Impulsive. Bonds: Immigrant, Family, Has a crush. Occupation: Guard

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Snowdon, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 14 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Sard (70 gp). Jasper (70 gp). Rich purple corundum (600 gp). 1 Minor magic item.


Social Check DCs


Adelard Ryley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly brown, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is a ruthless business man, a trait he acquired from his mother.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Entrepeneur, Fighting. Flaws: Insomniac. Bonds: Rich. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Adelard Ryley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)7 (-2) 11 (+0)13 (+1)
Skills Acrobatics +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. Aquamarine (800 gp).


Social Check DCs

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