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NPC Generator

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Advanced [show]


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He is portly but not overly obese. His blonde hair is smooth and relatively long. His eyes are green and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He also is a firm believer in the manly ideal.

History: Born in the north to a Marshal, Trey learned a great deal about his father's area of expertise. He worked as a nervous Marshal and found it very stressful. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he desires power and/or immortality

Ideals: Joker. Flaws: Impulsive. Bonds: Job, Adventurer, Criminal record. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Remington, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)7 (-2) 11 (+0)15 (+2)
Skills Medicine +2, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 48000 sp.


Social Check DCs


Adam Yorke, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and dresses well, typically a more casual-formal manner. His left hand appears badly burned and disfigured. His red hair is still thick. His half smiles and gray eyes are beguiling and draw you in.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather father left him crippled. He has never given up on his poetry dream.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Server

Voice: Deep voice with rolling R's

Attributes [hide]

Adam Yorke, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Halfling, Orc, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Bloodstone (50 gp). Star rose quartz (50 gp).


Social Check DCs


Shane Benson, Male Human [Permalink]

Personal [hide]

Description: He wears a violet costume with the symbols of luck on his torso. He has a moderate pudge and is not very fit. His blonde hair is styled in orderly dreadlocks. His brown unseeing eyes seem to look past you.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has never given up on his music dream.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Artistic. Flaws: Disease, Insane, Addict. Bonds: Debt. Occupation: Barrister

Voice: Pronounces difficult words wrong

Attributes [hide]

Shane Benson, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is knotted and matted. His ears are large.

Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Aldous Beckwith, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Aldous Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey armored body suit, with a simple brown line shooting up and back down, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Aldous does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to loving parents in a slum to the east. Aldous was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Aldous decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Depressed. Bonds: Military, Poor, Criminal record. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Aldous Wakefield, Male Human Fighter 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Athletics +4, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 6000 sp.


Social Check DCs

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