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NPC Generator

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Advanced [show]


Theodoric Hamilton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red wide-brimmed hat and red clothes. He has a very tight haircut. His fierce violet eyes like to dwell on things.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Theodoric studied abroad. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: Someone believes him a fraud; and an old rival family wants him found

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Poor, Family, Enemies. Occupation: Mercenary

Voice: Russian accent

Attributes [hide]

Theodoric Hamilton, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Medicine +3, Persuasion +0
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Tattersall, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. He carries a battered shield and tarnished kukri as well. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the north to a Architect, Percival learned a great deal about his mother's area of expertise. A gifted student he started as a Ploughman, but he got bored and became a Architect. He then took over the family business and is one of the better Architect for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Terse, Impulsive. Bonds: Job. Occupation: Architect

Voice: Speaks with squeezed throat

Attributes [hide]

Percival Tattersall, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)5 (-3) 11 (+0)13 (+1)
Skills Nature -1, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Clerebold Merton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a well pressed and immaculate suit (or dress). His whole body is exceptionally muscular. His hair is chestnut and curly. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Clerebold was born on a far northern island where he grew up under the tutelage of his father, an expert Bowyer. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Addict, Antagonistic, Disease. Bonds: Immigrant. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Clerebold Merton, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)13 (+1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Alex Rowley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. He has golden hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Shy, Impulsive. Bonds: Attractive, Rich, Job. Occupation: Brewer

Voice: Stutters

Attributes [hide]

Alex Rowley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1 Masterwork Heavy wooden shield. 1 Chain shirt.


Social Check DCs


Bertram Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it, and he perpetually has his mace ready. He keeps his long golden hair kept up in a rat tail. His fierce amber eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Rich. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Bertram Ainsworth, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 12 (+1)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Stealth -1
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 2800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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