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NPC Generator

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Advanced [show]


Gunter Tickle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear black pants and tee shirts. His hair is long and white with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Fighting. Bonds: Attractive, Nature. Occupation: Bellfounder

Voice: Australian accent

Attributes [hide]

Gunter Tickle, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Anthony Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with broad hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a long red beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Knight business.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Poor, Military. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Anthony Berkeley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)7 (-2) 15 (+2)14 (+2)
Skills Deception +4, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1300 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Ernest Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears professional attire, and his gloved hand is found clutching a lance. His auburn hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Mercenary

Voice: Boston accent

Attributes [hide]

Ernest Harley, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He has a slight overbite and is overall scrawny. He wears his white hair up. His eyes, though not visible through his cowl, are gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the east to a Stylist, Thomas learned a great deal about his mother's area of expertise. He worked as a nervous Stylist and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Stylist responsibilities is difficult.

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Job. Occupation: Stylist

Voice: Hollow voice

Attributes [hide]

Thomas Chatham, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 18 (+4)8 (-1)
Skills Acrobatics +3, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Patrick Nash, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his blonde hair down. He has violet eyes.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While studying, he fell in love. They married and had a son. He now mingles about in high society.

Motivation: Money/treasure; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Insane, Disease, Depressed. Bonds: Rich, In love. Occupation: Knight

Voice: Excited and jittery

Attributes [hide]

Patrick Nash, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)9 (-1) 14 (+2)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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