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NPC Generator

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Advanced [show]


Henry Blackwood, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is well dressed, but even with his fine clothing he looks run-down. His hair is short and silver. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Artistic, Logical. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Henry Blackwood, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)8 (-1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Rolf Watson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. With a patchy brown beard and wild brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: The child of a Sellsword, who enjoyed hunting, Rolf was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He then took over the family business and is one of the better Marshal for hire.

Motivation: Wants to have a good time and be beloved.

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Rich, Job, Nature. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Rolf Watson, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)11 (+0) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Read, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is a Barrister first and foremost. He believes firmly that knowledge should be universal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his brother before him, after school he went straight into learning to become a Barrister. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Gerard Read, Male Human Fighter 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)15 (+2) 8 (-1)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 22000 sp.


Social Check DCs


Randal Barney, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dark leathers with embroidery. His chestnut hair and beard is wavy and long. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Mason job and began his own company from there.

Motivation: Further expansion of business; and doesn't want to be a mason and was forced into it by his family

Flaws: Antagonistic, Fearful. Bonds: In love, Job, Family. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Randal Barney, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His black hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: Balimaar hails from a village terrorized by dire rats. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many dire rats want him driven away; and he wants revenge against dire rats

Flaws: Shy, Antagonistic, Disease. Bonds: Attractive, Enemies. Occupation: Beggar

Voice: Spanish accent

Attributes [hide]

Balimaar Beitz, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)18 (+4) 12 (+1)8 (-1)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Orc, Dwarven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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