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Advanced [show]


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly blonde, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Cory Birkenhead, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 7 (-2)6 (-2)
Skills History +4, Investigation +4
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. Sard (50 gp). Hematite (15 gp). Sardonyx (50 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Shane Milton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries a battered rapier and tarnished sickle as well. His auburn hair is cut jaggedly and amateurishly. His gray eyes peer out from beneath his Stetson green hat.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shane reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Milton, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)8 (-1) 14 (+2)13 (+1)
Skills Performance +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Sardonyx (20 gp). Blue quartz (14 gp). Azurite (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Theodoric Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case, and he perpetually has his spear ready. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Theodoric was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to unite with his brother

Ideals: Fighting, Joker. Flaws: Antagonistic. Bonds: Mentor. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Theodoric Kendal, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 23000 cp. Deep green spinel (120 gp). Emerald (1100 gp). Coral (120 gp). 1 Minor magic item.


Social Check DCs


Ernest Lester, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a tight fitting yellow shirt and pants. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and he has a rivalry with the church that dominates his actions

Flaws: Secretive. Bonds: Slave, Attractive, Religious, Mentor. Occupation: Bellfounder

Voice: Scottish accent

Attributes [hide]

Ernest Lester, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Alex Charlton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses well, typically a more casual-formal manner. He wears a broad hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: A deeply religious man he believes everything happens for a reason. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Attractive, Religious. Occupation: Scribe

Voice: Slurs words

Attributes [hide]

Alex Charlton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)14 (+2) 16 (+3)10 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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