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NPC Generator

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Advanced [show]


Dustin Conway, Male Human [Permalink]

Personal [hide]

Description: This western man sports red clothing, slightly heavier than average wear. His clothes are grease stained in places. He has a very tight haircut. He has green eyes and a red hat with a grey feather.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Opinionated, Persistence, Entrepeneur. Bonds: Poor, Immigrant. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Dustin Conway, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)12 (+1) 11 (+0)10 (+0)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Bertram Berkeley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and has a large tan mantle and cape that has been intricately interwoven into his brown robe. His skin is also unnaturally pale. His brown hair is slicked back into a classic pompadour. His green eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Bertram was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and wants his loneliness to end

Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Poor. Occupation: Shoemaker

Voice: Switch between two voices

Attributes [hide]

Bertram Berkeley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 4000 cp. 1 Climber’s kit.


Social Check DCs


Arnold Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of his god around his neck, and a nunchaku on his belt. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He struck the Interpreter job and began his own company from there.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Fighting, Athletic, Joker. Bonds: Job, Slave. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Arnold Wordsworth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)9 (-1) 17 (+3)14 (+2)
Skills Persuasion +4, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Hadleigh, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. He has styled his silver hair well, parting it to the left. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gilbert was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Fearful, Mundane. Bonds: Attractive, Criminal record. Occupation: Barkeep

Voice: French accent

Attributes [hide]

Gilbert Hadleigh, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Raymond Camden, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a large blue jacket. His silver hair is slicked back into a classic pompadour. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He pushes his goals aggressively. He is also a coward if confronted.

History: He is a Succubi in disguise. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and wants to raise his children well

Ideals: Philantrophist, Gifted. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Scratchy, weak

Attributes [hide]

Raymond Camden, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)16 (+3) 17 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp. Jade (110 gp). Jade (110 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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