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NPC Generator

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Advanced [show]


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. His silver hair is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born into a rich family. After coming to the age of reason, Kyle took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the west, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Rich, Immigrant, Military. Occupation: Tanner

Voice: Sensual and smooth

Attributes [hide]

Kyle Cooper, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)10 (+0) 17 (+3)10 (+0)
Skills Animal Handling +5, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 6000 cp. Zircon (70 gp). 1 Half-Plate.


Social Check DCs


Shane Dumph, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has wavy blonde hair. He has a dull look in his hazel eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He desires power and/or immortality.

Ideals: Impeccable, Entrepeneur, Logical. Bonds: Adventurer, Religious. Occupation: Merchant

Voice: Dark and ominous

Attributes [hide]

Shane Dumph, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Wymar Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tight fighting clothing, which leaves very little to the imagination. His golden hair is greasy and uncared for. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Server profession.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Soapmaker arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 2 years.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Soapmaker

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Stratford, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Gnoll
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 100 gp.


Social Check DCs


Gilbert Holton, Male Human [Permalink]

Personal [hide]

Description: This northern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Philantrophist, Justice. Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record. Occupation: Fortune-teller

Voice: Raspy

Attributes [hide]

Gilbert Holton, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)15 (+2) 11 (+0)17 (+3)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Golden pearl (50 gp). Citrine (30 gp). Onyx (30 gp). Emerald (700 gp).


Social Check DCs


Gomory Beitz, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His moppish golden hair is in a traditional bowl cut. His amber eyes are slightly larger than normal.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the east to a Courier, Gomory learned a great deal about his father's area of expertise. He moved out south to avoid the crime he committed. He then took over the family business and is one of the better Courier for hire.

Motivation: He is unsatisfied with his job; and to be a cook again

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Courier

Voice: Laughs frequently while speaking

Attributes [hide]

Gomory Beitz, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 6 (-2)15 (+2)
Skills Animal Handling +0, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Terran, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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